Rulership

General feat

Power of Faerûn (PF), p. 158Updated Forgotten Realms (3.5)

Rulership is a D&D 3.5 feat (General) from PF, p. 158. You are a ruler of an economic, frontier, governmental, military, religious, transport, or other community.

Prerequisite

Effective leadership score 10+, Leadership or Epic Leadership,

You gain a +4 bonus to your base Leadership score.

You gain a +100 bonus to your base Influence modifier.

As a ruler, you have some degree of authority over members of organizations in which you have followers. Once per day you can exchange a follower you gained from your Leadership feat for a different follower from the same organization. The DM determines the actual pool of followers available to you.

Benefit

You gain a +4 bonus to your base Leadership score.

You gain a +100 bonus to your base Influence modifier.

As a ruler, you have some degree of authority over members of organizations in which you have followers. Once per day you can exchange a follower you gained from your Leadership feat for a different follower from the same organization. The DM determines the actual pool of followers available to you.

Description

You are a ruler of an economic, frontier, governmental, military, religious, transport, or other community.