Rhinoceros Tribe Charge

Regional feat

Shining South (ShS), p. 21Updated Forgotten Realms (3.5)

Rhinoceros Tribe Charge is a D&D 3.5 feat (Regional) from ShS, p. 21. You use the power of the rhinoceros’s charge in battle.

Prerequisite

Human (the Shaar) Membership Rhinoceros tribe (see human tribes of shaar P164),

When you charge, if your melee attack hits, it deals an extra 2d6 points of damage. This feat only works when you make a charge, even if you're mounted. If you have the ability to make multiple attacks in a charge, you can apply this extra damage to only one of those attacks in a round.

Benefit

When you charge, if your melee attack hits, it deals an extra 2d6 points of damage. This feat only works when you make a charge, even if you’re mounted. If you have the ability to make multiple attacks in a charge, you can apply this extra damage to only one of those attacks in a round.

Description

You use the power of the rhinoceros’s charge in battle.