Repel Outsiders

General feat

Secrets of Sarlona (SoS), p. 118Updated Eberron (3.5)

Repel Outsiders is a D&D 3.5 feat (General) from SoS, p. 118. Your study of Sarlona’s manifest zones and planar breaches gives you a measure of control over the outsiders that lurk there.

Prerequisite

Edgewalker Sentinel (SoS) , Ranger lvl 3rd,

You can ward off creatures of the outsider type. You can ward off creatures of the outsider type. You make a Charisma check and consult the Turning Undead table (PH 159), using your ranger level to determine the most powerful outsiders you can affect. This ability works only against outsiders within 60 feet of you. You then roll 2d6 and add your ranger level + your Charisma modifier to determine your turning damage.

This feat otherwise acts as the Repel Aberration feat (ECS 58).

Benefit

You can ward off creatures of the outsider type. You can ward off creatures of the outsider type. You make a Charisma check and consult the Turning Undead table (PH 159), using your ranger level to determine the most powerful outsiders you can affect. This ability works only against outsiders within 60 feet of you. You then roll 2d6 and add your ranger level + your Charisma modifier to determine your turning damage.

This feat otherwise acts as the Repel Aberration feat (ECS 58).

Description

Your study of Sarlona’s manifest zones and planar breaches gives you a measure of control over the outsiders that lurk there.