Primitive Caster

General feat

Races of Faerûn (Rac), p. 167Updated Forgotten Realms (3.0)

Primitive Caster is a D&D 3.5 feat (General) from Rac, p. 167. You use screeches, wild gesticulations, and extra material components to give your spells additional power.

Prerequisite

This feat only functions when you cast a spell that does not already have a verbal, somatic, or material component. For each component you voluntarily add, you increase the effective level of the spell by +1. You can only add a component that's not already present in the spell. For example, you can't add a somatic component to a gaseous form spell, because it already has one. You could add a verbal component, however. The verbal component you add consists of animalistic shouts, screams, and growls. The DC of Listen checks to hear you cast a spell is -5 (before modifying for distance). The somatic component is also more complex, so you must have two hands free to add a somatic component with this feat. The extra material component you add with this feat must be a rare plant found in the forest with a successful Profession (herbalist) check (DC 15).

Benefit

This feat only functions when you cast a spell that does not already have a verbal, somatic, or material component. For each component you voluntarily add, you increase the effective level of the spell by +1. You can only add a component that’s not already present in the spell. For example, you can’t add a somatic component to a gaseous form spell, because it already has one. You could add a verbal component, however. The verbal component you add consists of animalistic shouts, screams, and growls. The DC of Listen checks to hear you cast a spell is -5 (before modifying for distance). The somatic component is also more complex, so you must have two hands free to add a somatic component with this feat. The extra material component you add with this feat must be a rare plant found in the forest with a successful Profession (herbalist) check (DC 15).

Description

You use screeches, wild gesticulations, and extra material components to give your spells additional power.