Poison Immunity

General feat

Champions of Ruin (CR), p. 21Updated Forgotten Realms (3.5)

Poison Immunity is a D&D 3.5 feat (General) from CR, p. 21. After prolonged exposure to a poison or toxin, you have rendered yourself immune to it.

Prerequisite

You are immune to one specifi c poison (chosen by you), whether available as a blade poison, the venom of a specifi c creature, or one other toxin. You also gain a +1 circumstance bonus on saving throws against other poisons.

A character can take this feat multiple times, choosing a different poison each time. The +1 bonus against other poisons does not stack with itself.

Benefit

You are immune to one specifi c poison (chosen by you), whether available as a blade poison, the venom of a specifi c creature, or one other toxin. You also gain a +1 circumstance bonus on saving throws against other poisons.

Special

A character can take this feat multiple times, choosing a different poison each time. The +1 bonus against other poisons does not stack with itself.

Description

After prolonged exposure to a poison or toxin, you have rendered yourself immune to it.