Nonlethal Substitution

Metamagic feat

Book of Exalted Deeds (BE), p. 44Updated Supplementals (3.5)

Nonlethal Substitution is a D&D 3.5 feat (Metamagic) from BE, p. 44. You can modify a spell that uses energy to deal damage to deal nonlethal damage instead.

Prerequisite

Knowledge (arcana) 5 ranks, Any other metamagic feat,

Choose one type of energy: acid, cold, electricity, fire, or sonic. You can modify a spell with the chosen designator to deal nonlethal damage instead of energy damage. The altered spell works normally in all respects except the type of damage dealt. For example, a nonlethal fireball spell works in the usual way except it deals nonlethal damage instead of fire damage.

A nonlethal spell uses a spell slot of the spell's normal level, modified by any other metamagic feats.

Benefit

Choose one type of energy: acid, cold, electricity, fire, or sonic. You can modify a spell with the chosen designator to deal nonlethal damage instead of energy damage. The altered spell works normally in all respects except the type of damage dealt. For example, a nonlethal fireball spell works in the usual way except it deals nonlethal damage instead of fire damage.

A nonlethal spell uses a spell slot of the spell’s normal level, modified by any other metamagic feats.

Description

You can modify a spell that uses energy to deal damage to deal nonlethal damage instead.