Mithral Body
Warforged feat
Mithral Body is a D&D 3.5 feat (Warforged) from RE, p. 119. Your warforged body can be crafted with a layer of mithral that provides some protection without hindering speed or gracefulness.
Prerequisite
1st level only, Warforged,
Your armor bonus is increased to +5 and you are considered to be wearing light armor. You now have a +5 maximum Dexterity bonus to AC, a -2 penalty on all skill checks to which armor check penalties apply (Balance, Climb, Escape Artist, Hide, Jump, Move Silently, Sleight of Hand, Swim, and Tumble), and an arcane spell failure chance of 15%.
Unlike most feats, this feat must be taken at 1st level, during character creation. Warforged druids who take this feat cannot cast druid spells or use any of the druid's supernatural or spell-like class features. Warforged characters with this feat do not gain the benefi t of any class feature prohibited to a character wearing light armor.
Without this feat, your warforged character has an armor bonus of +2.
Benefit
Your armor bonus is increased to +5 and you are considered to be wearing light armor. You now have a +5 maximum Dexterity bonus to AC, a -2 penalty on all skill checks to which armor check penalties apply (Balance, Climb, Escape Artist, Hide, Jump, Move Silently, Sleight of Hand, Swim, and Tumble), and an arcane spell failure chance of 15%.
Normal
Without this feat, your warforged character has an armor bonus of +2.
Special
Unlike most feats, this feat must be taken at 1st level, during character creation. Warforged druids who take this feat cannot cast druid spells or use any of the druid’s supernatural or spell-like class features. Warforged characters with this feat do not gain the benefi t of any class feature prohibited to a character wearing light armor.
Description
Your warforged body can be crafted with a layer of mithral that provides some protection without hindering speed or gracefulness.