Militia
Regional feat
Militia is a D&D 3.5 feat (Regional) from PG, p. 41. Your people rely on a well-trained and well-armed militia to defend their land. You’re no stranger to the use of weapons.
Prerequisite
Half-elf (Aglarond), halfl ing (Luiren), or human (Altumbel, the Dalelands, Impiltur, Samarach, Thindol, or Turmish),
Benefit
You gain profi ciency with all martial weapons.
Special
You may select this feat only as a 1st-level character. You may have only one regional feat.
Description
Your people rely on a well-trained and well-armed militia to defend their land. You’re no stranger to the use of weapons.