Militia

Regional feat

Player's Guide to Faerûn (PG), p. 41Updated Forgotten Realms (3.5)

Militia is a D&D 3.5 feat (Regional) from PG, p. 41. Your people rely on a well-trained and well-armed militia to defend their land. You’re no stranger to the use of weapons.

Prerequisite

Half-elf (Aglarond), halfl ing (Luiren), or human (Altumbel, the Dalelands, Impiltur, Samarach, Thindol, or Turmish),

You gain profi ciency with all martial weapons.

You may select this feat only as a 1st-level character. You may have only one regional feat.

Benefit

You gain profi ciency with all martial weapons.

Special

You may select this feat only as a 1st-level character. You may have only one regional feat.

Description

Your people rely on a well-trained and well-armed militia to defend their land. You’re no stranger to the use of weapons.