Mental Stamina
General feat
Mental Stamina is a D&D 3.5 feat (General) from HPG, p. 35. Y our force of will allows you to overcome your physical restrictions.
Prerequisite
Mind Over Matter (see below), you must be an undead creature.
Benefit
You use your Charisma for everything that normally uses Stamina. For example, you use your Charisma bonus to determine how long you rage (if you are a barbarian) and add your Charisma bonus to your base Fortitude saving throw. Anything that affects Stamina instead affects your Charisma (such as an amulet of health or a poison that deals Stamina damage).
Description
Y our force of will allows you to overcome your physical restrictions.