Mark of the Wilderness
General feat
Mark of the Wilderness is a D&D 3.5 feat (General) from Dra, p. 143. As a member of the Wardens of the Wood sect, you call upon the power of your dragonmark to help you defend the wilderness.
Prerequisite
Warden Initiate, any true dragonmark.,
While in a wilderness environment, you ignore any movement penalties caused by difficult terrain. You can cross bogs, pass through undergrowth, trod through deep snow or sand, and navigate loose rubble at your normal speed.
Benefit
While in a wilderness environment, you ignore any movement penalties caused by difficult terrain. You can cross bogs, pass through undergrowth, trod through deep snow or sand, and navigate loose rubble at your normal speed.
Description
As a member of the Wardens of the Wood sect, you call upon the power of your dragonmark to help you defend the wilderness.