Mad Faith
Tainted feat
Mad Faith is a D&D 3.5 feat (Tainted) from HH, p. 123. Your depravity has twisted the connection between you and your patron deity. You suffer fl ashes of insight interrupted by flashes of madness.
Prerequisite
Ability to cast 1st-level divine spells, mild depravity,
You gain a bonus 1st-level divine spell per day. If you have moderate depravity, then you also gain a 2nd-level divine spell per day. If you have severe depravity, then you also gain a 3rd-level divine spell per day. However, it takes twice as long for you to pray for your spells each day.
Benefit
You gain a bonus 1st-level divine spell per day. If you have moderate depravity, then you also gain a 2nd-level divine spell per day. If you have severe depravity, then you also gain a 3rd-level divine spell per day. However, it takes twice as long for you to pray for your spells each day.
Description
Your depravity has twisted the connection between you and your patron deity. You suffer fl ashes of insight interrupted by flashes of madness.