Initiate of the Holy Realm
Initiate feat
Initiate of the Holy Realm is a D&D 3.5 feat (Initiate) from CV, p. 30. You have been initiated into the greatest secrets of one of the faiths of the Holy Realm (Chauntea, Helm, Lathander, Selune, or Sune).
Prerequisite
Cleric, Helm, Lathander, Nobanion, or ranger 3rd of Chauntea, or Sune, paladin, Selune,
You get a +1 sacred bonus on all saving throws while within the Holy Realm or on a quest specifi cally dedicated to supporting the Holy Realm. In addition, you add the following spells to your cleric, paladin, or ranger spell list. 1st--alarm, handfire(PG), horrible taste (see page 56), rosemantle(PG). 2nd--lionheart (see page 56), love bite (see page 56), warning(PG).
Benefit
You get a +1 sacred bonus on all saving throws while within the Holy Realm or on a quest specifically dedicated to supporting the Holy Realm.
In addition, you add the following spells to your cleric, paladin, or ranger spell list.
| Level | Spell |
|---|---|
| 1st | alarm, handfire, horrible taste (see page 56), rosemantle. |
| 2nd | lionheart (see page 56), love bite (see page 56), warning. |
Description
You have been initiated into the greatest secrets of one of the faiths of the Holy Realm (Chauntea, Helm, Lathander, Selune, or Sune).