Initiate of Loviatar

Initiate feat

Champions of Ruin (CR), p. 24Updated Forgotten Realms (3.5)

Initiate of Loviatar is a D&D 3.5 feat (Initiate) from CR, p. 24. With great pain comes great power. This and other secrets you have learned from the church of Loviatar.

Prerequisite

Cleric level 5th, patron deity Loviatar,

The fi rst time you take damage in any combat, you gain a +1 morale bonus on attack rolls and a +1 morale bonus on saving throws against fear effects for 1 minute per cleric level. In addition, you add the following spells to your cleric spell list. 2nd Nybor's Gentle ReminderPG: Target is dazed for 1 round, thereafter -2 on attacks, saves, and checks, and distracted. 3rd Mystic LashPG: Energy whip deals 1d6 electricity damage/three levels (max 4d6) and stuns for 1 round. 5th FleshshiverPG: Target is stunned for 1 round, tales 1d6/ level damage, and is nauseated for 1d4+2 rounds.

Benefit

The first time you take damage in any combat, you gain a +1 morale bonus on attack rolls and a +1 morale bonus on saving throws against fear effects for 1 minute per cleric level.

In addition, you add the following spells to your cleric spell list.

Level Spell Description
2nd Nybor’s Gentle Reminder Target is dazed for 1 round, thereafter -2 on attacks, saves, and checks, and distracted.
3rd Mystic Lash Energy whip deals 1d6 electricity damage/three levels (max 4d6) and stuns for 1 round.
5th Fleshshiver Target is stunned for 1 round, tales 1d6/ level damage, and is nauseated for 1d4+2 rounds.

Description

With great pain comes great power. This and other secrets you have learned from the church of Loviatar.