Improved Skirmish
General feat
Improved Skirmish is a D&D 3.5 feat (General) from CS, p. 78. With a few extra steps, you gain even greater benefits from your skirmishing combat style.
Prerequisite
Skirmish +2d6/+1 AC,
If you move at least 20 feet away from where you were at the start of your turn, your skirmish damage increases by 2d6 and your competence bonus to AC from skirmish improves by 2.
A scout can select Improved Skirmish as one of her scout bonus feats.
A scout's bonus damage and AC bonus apply if she moves at least 10 feet away from where she was at the start of her turn.
Benefit
If you move at least 20 feet away from where you were at the start of your turn, your skirmish damage increases by 2d6 and your competence bonus to AC from skirmish improves by 2.
Normal
A scout’s bonus damage and AC bonus apply if she moves at least 10 feet away from where she was at the start of her turn.
Special
A scout can select Improved Skirmish as one of her scout bonus feats.
Description
With a few extra steps, you gain even greater benefits from your skirmishing combat style.