Fell Energy Spell
Metamagic feat
Fell Energy Spell is a D&D 3.5 feat (Metamagic) from DC. You add a dose of raw necromantic energy to your beneficial spells, making them especially effective for undead creatures.
Prerequisite
Any numerical bonus granted by a spell modified with this feat increases by +2 for all undead creatures it affects. This increase does not apply to factors such as range, save DC, healing, or other numerical factors relating to a spell. Only effects described as bonuses gain this benefit.
A fell energy spell takes up a spell slot one level higher than the spell's actual level.
Benefit
Any numerical bonus granted by a spell modified with this feat increases by +2 for all undead creatures it affects. This increase does not apply to factors such as range, save DC, healing, or other numerical factors relating to a spell. Only effects described as bonuses gain this benefit.
A fell energy spell takes up a spell slot one level higher than the spell’s actual level.
Description
You add a dose of raw necromantic energy to your beneficial spells, making them especially effective for undead creatures.