Evasive Totems
Totemic feat
Evasive Totems is a D&D 3.5 feat (Totemic) from HPG, p. 33. Your totems can twist, jump and dodge in place.
Prerequisite
Ability to cast at least one totem spell.
Benefit
T otems you create have a +2 dodge bonus to AC and are permitted to make Reflex saving throws at your base Reflex bonus. Furthermore, if the totem succeeds at a Reflex save against a spell or spell-like effect that permits such a save, it takes no damage, as if it possesses the evasion ability.
Normal
T otems have a base AC of 7. As immobile objects, they cannot make Reflex saves.
Special
This feat can be selected multiple times. Each time, the dodge bonus to totem AC increases by +2, and the totem receives a +2 bonus on Reflex saves. If you take this feat twice, totems you create have improved evasion, which means that they take no damage from an attack that allows a Reflex saving throw for half damage if they make their Reflex saves, and only half damage if they fail.
Description
Your totems can twist, jump and dodge in place.