Elemental Bloodline

Heritage feat

Races of Faerûn (Rac), p. 163Updated Forgotten Realms (3.0)

Elemental Bloodline is a D&D 3.5 feat (Heritage) from Rac, p. 163. You have taken on some of the aspects of the type of element that infuses your flesh.

Prerequisite

Base Fortitude save +4, genasi (air, earth, fire, or water),

You gain a +4 saving throw bonus on saving throws against poison, sleep, paralysis, or stunning. You also have a 25% chance to turn a critical hit or a sneak attack against you into a normal hit (as if you were wearing light fortification armor). If you are wearing fortification armor (or a similar item or have an ability with a similar effect), use the one that has the larger percentage chance.

Benefit

You gain a +4 saving throw bonus on saving throws against poison, sleep, paralysis, or stunning. You also have a 25% chance to turn a critical hit or a sneak attack against you into a normal hit (as if you were wearing light fortification armor). If you are wearing fortification armor (or a similar item or have an ability with a similar effect), use the one that has the larger percentage chance.

Description

You have taken on some of the aspects of the type of element that infuses your flesh.