Divine Might

Divine feat

Faiths & Pantheons (FP), p. 214Updated Forgotten Realms (3.0)

Divine Might is a D&D 3.5 feat (Divine) from FP, p. 214. You can channel energy to increase your damage in combat.

Prerequisite

Power Attack (PH) , CHA 13, STR 13, Ability to turn or rebuke undead,

Spend one of your turn/rebuke undead attempts to add your Charisma modifier to your weapon damage for a number of rounds equal to your Charisma modifier. This is a supernatural ability.

Benefit

Spend one of your turn/rebuke undead attempts to add your Charisma modifier to your weapon damage for a number of rounds equal to your Charisma modifier. This is a supernatural ability.

Description

You can channel energy to increase your damage in combat.