Deadly Chill
General feat
Deadly Chill is a D&D 3.5 feat (General) from LM, p. 25. Undead you raise or create deal more damage than normal.
Prerequisite
Corpsecrafter (LM) ,
Each corporeal undead you raise or create with any necromancy spell deals an extra 1d6 points of cold damage with its natural weapons.
Benefit
Each corporeal undead you raise or create with any necromancy spell deals an extra 1d6 points of cold damage with its natural weapons.
Description
Undead you raise or create deal more damage than normal.