Choke Hold

General feat

Oriental Adventures (OA), p. 61Updated Oriental Adventures (3.0)

Choke Hold is a D&D 3.5 feat (General) from OA, p. 61. You have learned the correct way to apply pressure to render an opponent unconscious.

Prerequisite

Benefit

If you pin your opponent while grappling and maintain the pin for 1 full round, at the end of the round your opponent must make a Fortitude saving throw (DC 10 + 1/2 your level + your Wisdom modifier). If the saving throw fails, your opponent falls unconscious for 1d3 rounds.

Description

You have learned the correct way to apply pressure to render an opponent unconscious.