Chariot Trample

General feat

Sword and Fist: A Guidebook to Monks and Fighters (SF), p. 78Updated Supplementals (3.0)

Chariot Trample is a D&D 3.5 feat (General) from SF, p. 78. You are trained in using your chariot to knock down opponents.

Prerequisite

Chariot Combat (SF) , Handle Animal skill,

When you attempt to overrun an opponent with your chariot, the target may not choose to avoid you. If you knock down the target, your steeds each may make one hoof attack against the opponent, gaining the standard +4 bonus on attack rolls against prone targets. The wheels of the chariot do a further 2d6 points of damage automatically, but you must succeed in Handle Animal check (DC varies depending on the size of the opponent) or upend the chariot. See the chart below for sample DCs.

Benefit

When you attempt to overrun an opponent with your chariot, the target may not choose to avoid you. If you knock down the target, your steeds each may make one hoof attack against the opponent, gaining the standard +4 bonus on attack rolls against prone targets. The wheels of the chariot do a further 2d6 points of damage automatically, but you must succeed in Handle Animal check (DC varies depending on the size of the opponent) or upend the chariot. See the chart below for sample DCs.

Description

You are trained in using your chariot to knock down opponents.