Chaos Energy Master

Technology feat

World of Warcraft: Alliance Player's Guide (APG), p. 35Updated WoW RPG (3.5)

Chaos Energy Master is a D&D 3.5 feat (Technology) from APG, p. 35. After a great deal of experimentation, you have become an expert in manipulating chaos energy in technological devices.

Prerequisite

12 ranks in the appropriate skill (see below).

Benefit

The community in which you live temporarily receives one bonus community feat. You must have lived in the community for at least one month, you must maintain a home there, and you must visit the community at least once every three months. The community may gain only one additional feat at a time (multiple community leaders cannot provide multiple feats). Provided that you qualify in the skill listed on the chart below , you may choose any feat from the following list: Skill Community Feat Profession: Military Commander Basic Fortifications Profession (sailor) Safe Harbor (requires a port) If you leave the community, fail to maintain your home, or fail to visit the community at least once every 90 days, it loses the feat.

Special

You may take this feat multiple times. Each time it applies to a different community .

Description

After a great deal of experimentation, you have become an expert in manipulating chaos energy in technological devices.