Blood Calls to Blood
General feat
Blood Calls to Blood is a D&D 3.5 feat (General) from HH, p. 120. Exploring the latent potential in your blood due to your fiendish descent, you learn how to better adapt to the mystical attacks of your forebears.
Prerequisite
must be descended from a fi end, Spontaneous arcane caster,
Against the attacks, spells, and spell-like abilities of fi ends (evil outsiders) and half-fi ends, you gain a +2 bonus on your saving throws. This bonus does not apply against the assaults of opponents of any other kind.
Benefit
Against the attacks, spells, and spell-like abilities of fiends (evil outsiders) and half-fiends, you gain a +2 bonus on your saving throws. This bonus does not apply against the assaults of opponents of any other kind.
Description
Exploring the latent potential in your blood due to your fiendish descent, you learn how to better adapt to the mystical attacks of your forebears.