Waking Herbs
Waking Herbs is D&D 3.5 equipment from Dr323. Cost 30 gp.
- Kind
- gear
- Category
- gear-for-greeners
- Cost
- 30 gp
When waved under the nose ot someone unconscious or asleep (even through magical means), these herbs allow the unconscious or sleeping character another saving throw (made at the original DC) to wake up. After three uses, these herbs lose their effectiveness and must be replaced.