Undead Dislocator
Undead Dislocator is D&D 3.5 equipment from MMM. Cost 128 gp; Weight 3 lb.
Quick answers
How much does Undead Dislocator cost?
Undead Dislocator costs 128 gp.
How much does Undead Dislocator weigh?
Undead Dislocator weighs 3 lb..
Which source covers Undead Dislocator?
Undead Dislocator is covered in More Magic and Mayhem (MMM).
- Kind
- good
- Category
- technological device
- Cost
- 128 gp
- Weight
- 3 lb.
Description: Created by a gnome who watched his family slaughtered by the Scourge, this crossbow has a small box attached to the bottom of it, connected to a coil of wires that in turn connect to bolts in a quiver. Instead of sharpened tips, the bolts have a rounded tip with a sticky substance on the ends. Operation: When the user makes a successful ranged touch attack, the bolt adheres to the target. The wielder can then activate the wires as a free action (requiring a DC 20 Use Technological Device check). Electricity snakes through the wires into the target's body, dealing 3d6 points of electricity damage. As a standard action, the wielder can keep the wires active each round, which deals 1d6 points of electricity damage every round thereafter until the bolt is removed (a full-round action that provokes attacks of opportunity) or the victim moves farther than 60 feet from the wielder (the device stores 60 feet of wire). The undead dislocator has a maximum range of 20 feet. It takes 5 rounds to set and reset. It cannot deal critical hits. Fuel: The undead dislocator uses 1 vial of liquid phlogiston per 10 uses. HR 1; 5 hp; Size Tiny (weapon category: exotic (firearm), ranged, two-handed); Weight 3 lb.; MR 3; TS 3; Craft DC 23; Price 128 gp. Zecker Devices Brymidaine Zecker was one of the most powerful mages of his generation, or so the stories go. Scribes recorded his adventures in tale and song, determined to make the already impressive mage a legend, and they succeeded admirably. It was only when Zecker vanished mysteriously from the Shady Rest Inn that an innkeeper unveiled his secret: He was not a mage after all, but one of the world's finest tinkers. He had fooled the world in believing that his amazing inventions were magical in nature. Zecker's Cloak Zecker was never seen without his cloak, a glistening bronze garment he called the "cloak of the titans." Stories tell of him finding the cloak during the first excavation of Bael Modan. Supple and heavy, the cloak is woven entirely of metallic threads and marked with Titan-like runes. Despite frequent requests from the high councils of Khaz Modan and Bael Modan, Zecker never presented himself or the cloak for inspection. Now, the dwarves know why. After Zecker's disappearance, the cloak was examined closely. When they discovered that it was a brilliant mortal construction rather than a blessing of the immortal Titans, the dwarves condemned both the cloak and Zecker. Their embarrassment was not concealed well, however, and tinkers ignored them in their zeal to study the items Zecker left behind. Tinkers have begun to attempt to reverse-engineer the cloak, finding Zecker's brilliance a difficult act to follow. A team of tinkers in Ratchet sells the replica cloaks, but they are difficult to construct and are expensive. Operation: The cloak's weave of metallic threads allows it to stiffen and absorb blows, granting its wearer a +5 armor bonus to AC. In addition, the wearer gains DR 2d6/- per round (roll at the beginning of each round). Finally, when the wearer is grappled, as a free action the user can cause the cloak to release an electrical charge that deals 4d6 points of electricity damage to the grappler per round for 6 rounds unless the cloak's wearer is released. The cloak itself is insulated against the charge. The cloak has an armor check penalty of -1 and an arcane spell failure chance of 15%. Activating the cloak (to gain all its benefits) is a full-round action that provokes attacks of opportunity. Doing so requires a DC 30 Use Technological Device check, as the protective mechanisms are complex and hidden in the cloak. Fuel: The cloak runs for 1 hour on 1 vial of liquid phlogiston. HR 5; 10 hp; Size Small (sized for Medium wearers); Weight 25 lb.; MR 1; TS 21; Craft DC 46; Price 26,830 gp. Zecker's Cloak of Mirrors