Structural Enhancement
Structural Enhancement is D&D 3.5 equipment from MMM. Cost -; Weight -.
Quick answers
How much does Structural Enhancement cost?
Structural Enhancement costs -.
How much does Structural Enhancement weigh?
Structural Enhancement weighs -.
Which source covers Structural Enhancement?
Structural Enhancement is covered in More Magic and Mayhem (MMM).
- Kind
- good
- Category
- technological device
- Cost
- -
- Weight
- -
Description: The steam armor gains a series of cutting- edge modifications to its superstructure. Powers: The steam armor gains an additional 50 hit points. A suit of steam armor can undergo structural enhancement multiple times, gaining 50 additional hit points each time, but it can never have more than twice its starting hit points (as noted in Table 5-4: Steam Armor Sizes). Each time a suit of steam armor is structurally enhanced, it loses one equipment slot. Equipment Slot: 1 (equivalent) Craft DC: 30 TS Modifier: +4 Cost: One-half the steam armor's base cost (as noted on Table 5-4: Steam Armor Sizes). TECHNOLOGICAL DEVICES TECHNOLOGICAL DEVICES Goblin army boots. Probability generators. Wizard gags. Suggestion boxes. Those fabulous gnomes and their flying - and diving - machines. Amazing things to do with glue, fire, phlogiston and explosives. This section is dedicated to those tools of havoc, the gear of bedlam, the technological marvels of Azeroth. You got a sampling of the technological devices available to you in World of Warcraft: The Roleplaying Game, but here is a more varied selection of devices available to those both brave and foolhardy. Technological Device Listings Every device is listed in alphabetical order by name, followed by a detailed description, much like the magic items. A statistics block follows the description. Statistics include Armor Class (AC); hardness (HR); hit points (hp); Size; weight in pounds; top speed (Spd) in miles per hour, with maneuverability rating noted in parentheses; cargo capacity (Cargo); number of crew members needed (Crew); market value (Price) in gold pieces; item creation DC (Craft DC); and Malfunction Rating (MR). For weapons, the statistics include the weapon's classification (for example, exotic (firearms), ranged, two-handed). Most firearms can be fired in one hand, and follow the rules for the long rifle or the flintlock pistol for doing so (see Chapter 9: Weapons and Armor in WoW RPG). Technological weapons, unless otherwise noted, threaten a critical hit on a 20 and deal double damage on a successful critical hit, except for firearms, which deal triple damage on a critical hit. Not all devices list every statistic; in case of an omission, the statistic is either not applicable or is the same for a standard piece of equipment, weapon or similar object. See World of Warcraft the Roleplaying Game, on tech devices and their format. Adventuring Gear This section details the items that adventurers may find useful during their explorations, battles and dealings in Azeroth. Assassin's Injector