Probability Generator

More Magic and Mayhem (MMM)Updated WoW RPG (3.5)

Probability Generator is D&D 3.5 equipment from MMM. Cost 18,563 gp; Weight 30 lb.

Quick answers

How much does Probability Generator cost?

Probability Generator costs 18,563 gp.

How much does Probability Generator weigh?

Probability Generator weighs 30 lb..

Which source covers Probability Generator?

Probability Generator is covered in More Magic and Mayhem (MMM).

Kind
good
Category
technological device
Cost
18,563 gp
Weight
30 lb.

Description: How many devices have been created because a tinker saw a spell fail and wanted to one-up the caster? According to Klink Pakkuri, at least 237 - all of them his. He got tired of the failed spells of the human mage he used to travel with, and decided to show him how things were supposed to be done. During one stop in Theramore to help the mage recuperate from the wounds he received on their last adventure, Klink started thinking about how dangerous it was to travel with his friend, and what the chances were they would get into more trouble if he went out again. With a little study and a lot of math, he finally cobbled together what he called a probability generator, based on his experience, and tried it out. The first thing he asked it was if adventuring with the mage was a good idea. The machine spat out a piece of paper saying "No." To test it, the tinker traveled with the mage once more, and lost a finger when he fumbled an explosive. Satisfied, he walked away from the mage, leaving him in battle. Operation: The probability machine is 2 feet wide by 3 feet long and 2 feet deep. It is made from black steel and rivets, with a microphone on one short side and a slot for answers on the other. It can answer only yes/no questions, but sometimes answers with an "I don't know." With the time it takes to power up and cool off, it can only be used once daily, and doing so requires a DC 20 Use Technological Device check. If the check is successful, the generator has a 70% chance, +1% per point by which the check exceeded 20, to supply the correct answer (maximum 90%). The probability generator takes 10 rounds to determine an answer. Fuel: The device uses a special roll of paper sold in Ratchet (2 sp) and a vial of ink every month. HR 5; 10 hp; Size Small; Weight 30 lb.; MR 5; TS 45; Craft DC 120; Price 18,563 gp. Recombobulator When the mages of Theramore discovered this device, they sent an assassin after the creator. They succeeded in killing him, but by then it was too late. Not only had the assassin failed to destroy the prototype before the unfortunate tinker's assistant spirited it away during the attack, but she also failed to find and destroy the plans before she was discovered by many angry, armed tinkers. Still, the mages breathe a sigh of relief knowing that the mind that came up with the recombobulator is dead and cannot come up with anything worse. The recombobulator is driven by phlogiston and chaos energy, the invention of the dead tinker. Chaos energy has the power to disrupt the power of arcane magic and, in this case, free someone from its thrall. Operation: The recombobulator looks like a tiny handgun. The wielder must make a ranged touch attack to catch the target in its rose-colored beam. On a successful hit, the recombobulator generates the effect of a targeted dispel magic as cast by a 10th-level caster; it is not a magical effect, however, and it cannot be counterspelled. The recombobulator affects only arcane magic. It has a range of 50 feet and no range increment. HR 1; 3 hp; Size Diminutive (weapon category: exotic (firearms), ranged, one-handed); Weight 2 lb.; MR 4; TS 3; Craft DC 33; Price 3,042 gp. Substitution Engine A brilliant Alliance engineer invented these devices recently; they remain one of the Alliance Assembly's greatest secrets. Intricate gearwork inside the bronze-sided trunk allows the user to transform a message into a series of random letters. The holes in a wooden "key," which is custom-carved for each message, record the internal settings of the substitution engine; differently carved keys result in messages that are scrambled differently. Only with the key, the scrambled message, and another substitution engine can the message be reconstructed. Operation: A high elf tinker designed substitution engines. Thus, using one of the few devices currently in operation requires the operator to understand Thalassian. It also requires the operator to make a DC 15 Use Technological Device check to successfully make the wooden key that records the engine's internal settings. Though it is plain that a scrambled message is written in the Thalassian alphabet, the message is considered to be written in a language spokeN only by the substitution engineer with the key that created it; comprehend languages and other, similar spell effects are not effective against the substitution engine's encryption. To properly use the substitution engine takes 10 minutes and a DC 20 Use Technological Device check. HR 5; 10 hp; Size Small; Weight 200 lb.; MR 1; TS 11; Craft DC 28; Price 6,600 gp. Suggestion Box