Poison Extractor

World of Warcraft: Horde Player's Guide (HPG)Updated WoW RPG (3.5)

Poison Extractor is D&D 3.5 equipment from HPG. Cost 250 gp; Weight -.

Quick answers

How much does Poison Extractor cost?

Poison Extractor costs 250 gp.

How much does Poison Extractor weigh?

Poison Extractor weighs -.

Which source covers Poison Extractor?

Poison Extractor is covered in World of Warcraft: Horde Player's Guide (HPG).

Kind
good
Category
technological device
Cost
250 gp
Weight
-

Description: Jungle trolls are no strangers to poison. A vast number of native creatures use poison to kill or Cursing under his breath, Gungh sloshed his way through the sweltering, squishy marsh. With his left hand he wiped the perspiration from his brow. In his right hand he clutched a spiked mace, the only weapon he had left that wasn't sheathed in rust. Four weeks now. A month, stuck in this hellish jungle, surrounded by buzzing insects and chattering monkeys. Everything looked the same as it had the previous day. Nothing but thick undergrowth, brackish water, dangling vines and rain. Every day, without fail, the rains came and went. Gungh couldn't remember the last time he was dry. He couldn't even remember what dryness felt like. Gungh tramped along, splashing through a series of foul-smelling pools. Colorful, triangle-shaped flowers as tall as his shoulders barred his way. Swearing, Gungh pushed his way through, certain he had come this way before. The jungle couldn't be this endless. He knew he was lost, but there was nothing to do but continue on. He stepped through the flowers onto the fringe of a small pond, next to the bole of a moss-covered tree. Suddenly, a sharp pain bit into his shoulder. He slapped at it with his free hand, thinking this was just another insect bite, and was surprised to find a snake's head firmly attached. Instantly Gungh grabbed the snake and jerked its fangs free from his flesh. With an angry curse he crushed the viper's head into pulp. Throwing the reptile's twitching corpse away, he inspected the wound. To his dismay, the flesh there was already turning purple. Gungh felt woozy. He sank to his knees, squeezing at the twin holes in his skin, amazed at how numb the injury was. T wo ruby-red drops of blood appeared and quivered. He heard a voice. Or was it his imagination? "Stay still, warrior. W oothi will help." Gungh was already sinking onto the ground. In his swimming vision, he caught sight of a blue-skinned troll, dressed in ragged animal skins. Jewelry festooned with pearl-white teeth hung from numerous piercings in his ears, nose and eyelids. Gungh thought briefly of challenging this savage-looking creature, but his arm no longer seemed to work. In fact, he wasn't even sure where his mace was anymore. W oothi reached into a large sack and withdrew an oval-shaped, brown pad with something akin to a toothy mouth visible on one side. Gungh imagined he should protest as the troll pressed these teeth against his wound. W oothi squeezed once, hard, and searing pain shot through Gungh's arm. The agony faded quickly, but the troll continued squeezing. After a moment, the strange device pulled away. Blood flowed freely now from Gungh's torn flesh, but the purple color was already fading. "You will survive, warrior." The troll put the brown device away. "Now, W oothi wearies of watching you walk in circles. When you recover, follow and I will show you the path." incapacitate prey. Though trolls are tough, the jungle can be tougher, and even a brief encounter with a poisonous beast can leave a troll weakened or dying - assuming he survives at all. To counter this threat, a troll engineer developed a device capable of swiftly extracting poison from any wound. Operation: The poison extractor is a leather case containing hollow teeth attached to a suction-inducing bladder. Using it requires a DC 15 Use T echnological Device check; the user receives a +2 synergy bonus on this check if he has at least 5 ranks in Heal. Using this device provokes an attack of opportunity. If placed against a wound and vigorously squeezed, the device withdraws toxic substances from the body . However , the teeth deal 1d3 points of damage in the process, bypassing all damage reduction (if the poison extractor is unable to penetrate the skin, it provides no benefit). If used within 1 round of the poison's application, the extractor permits a second saving throw. If this save succeeds, the extractor halves the initial damage (or reduces the duration of a special effect, such as sleep or paralysis, by 50%), and eliminates any secondary damage or effects. If used more than 1 round after the poison's application but before the poison's secondary damage, the extractor allows the creature to make two Fortitude saving throws against the secondary damage and choose the higher. If used as part of a Heal check made to treat poison, the poison extractor provides a +4 bonus on the check. A poison extractor works only against poisons that enter the body through wounds. The device has no effect on inhaled or ingested toxins. Fuel: The poison extractor uses no fuel. Malfunction: The device deals double normal damage (i.e., 2d3 points) but provides no benefit. Hardness 1; 3 hp; Size Diminutive; W eight 1/2 lb.; MR 1; TS 5; Craft DC 15; Price 250 gp. Portable Wall