Autostilts
Autostilts is D&D 3.5 equipment from MMM. Cost 480 gp; Weight 20 lb.
Quick answers
How much does Autostilts cost?
Autostilts costs 480 gp.
How much does Autostilts weigh?
Autostilts weighs 20 lb..
Which source covers Autostilts?
Autostilts is covered in More Magic and Mayhem (MMM).
- Kind
- good
- Category
- technological device
- Cost
- 480 gp
- Weight
- 20 lb.
Description: Autostilts are mechanical devices that strap to the feet and lower legs of the wearer, with cables snaking to a control unit that hangs from his belt. Operation: Use of the buttons (a DC 10 Use Technological Device check) on the control unit has the following effects: Buttons 1 and 2: Pressing the first button on the control unit raises the wearer atop the stilts to a maximum height of 60 feet at a rate of 10 feet per round, while allowing him to stop rising at any time. Pressing the second button lowers him at the same rate. Moving while the stilts are extended requires a Balance check (DC 5 + 3 for each 10 feet of stilt extension). Button 3: Pressing the third button extends the stilts to a 20-foot length nearly instantaneously, and then retracts them just as quickly. This function allows for prodigious leaps - the character may make a Jump check with a +15 circumstance bonus, and a maximum distance that is capped by the character's height +20 feet. When this function is used, the autostilts may not be used again for 10 minutes while steam pressure rebuilds inside the pistons. A character's movement speed is halved when wearing autostilts. Fuel: Autostilts use 1 vial of liquid phlogiston every 3 hours of operation; each jump counts as one hour of operation for these purposes. HR 3; 5 hp; Size Tiny; Weight 20 lb.; MR 2; TS 9; Craft DC 17; Price 480 gp. Additional Technological Device Features Table 11-2: Technological Device Features in of features for technological devices, including their Technology Scores. The following are several additional features that supplement that table. Feature Technology Score Basic mechanical function* 2 Bonus on attack rolls TS/2 Bonus on skill checks TS x 2 * Only used if the device has no other features that require Technology Scores. A child's clockwork toy, for example. Table 5-7: Technological Devices Item MR Cost Weight Adventuring Gear Assassin's Injector 3 152 gp 0 lb. Autostilts 2 480 gp 20 lb. Bubble Suit, Standard 2 373 gp 2 lb. Cargo Pack, Standard 1 100 gp 20 lb. Cargo Pack, Large 1 160 gp 25 lb. Chaos Chicken 4 450 gp 10 lb. Collecting Spider 1 64 gp 15 lb. Eye of the Dragon 2 180 gp 10 lb. Furious Gauntlets 2 1,166 gp 4 lb. Gnomish Cloaking Device 4 2,400 gp 6 lb. Goblin Army Boots 3 250 gp 20 lb. Goblin's Lock Pick 3 480 gp 3 lb. Gryphon's Eyes 0 2,310 gp 3 lb. Image Projector 3 53 gp 50 lb. Many-Hands Gloves 2 750 gp 2 lb. Mechanical Repair Kit 2 154 gp 10 lb. Mechanical Squirrel 1 427 gp 6 lb. Miner's Buddy 5 102 gp 200 lb. Pocket Survivalist 2 255 gp 5 lb. Port-A Porter, Standard 2 733 gp 75 lb. Port-A Porter, Upgraded 3 1,371 gp 75 lb. Potion Injector 2 495 gp 4 lb. Rope Weaver 1 2,100 gp 45 lb. Tinker's Arms 2 470 gp 20 lb. Tinker's Arms, Extra 3 5,133 gp 50 lb. Tinker's Shield 2 166 gp 20 lb. Trap Thumper 5 230 gp 100 lb. Water Purifier 1 240 gp 10 lb. Wave Location Device 2 146 gp 100 lb. Weather Blanket 3 1,524 gp 20 lb. Wizard Silencer 2 600 gp 2 lb. Wolf Snout 2 340 gp 5 lb. Special Substances and Items Memory Scrubber 2 20,000 gp 225 lb. Phlogiston Collector 2 3,375 gp 12,000 lb. Portable Head, 2 6,015 gp 1 lb. Speaks 2 Languages Portable Head, Knowledge +3 2 6,017 gp 1 lb. Portable Head, Knowledge +6 2 12,340 gp 1 lb. Portable Jail 2 2,560 gp 200 lb. Probability Generator 5 18,563 gp 30 lb. Item MR Cost Weight Special Substances and Items (continued) Recombobulator 4 3,042 gp 2 lb. Substitution Engine 1 6,600 gp 200 lb. Suggestion Box 3 64 gp 10 lb. Truth Detector 2 5,370 gp 300 lb. Vehicles Army Supply Cart 2 1,337 gp 6,000 lb. Destroyer 1 7,630 gp 22,000 lb. - Destroyer Cannon 2 745 gp 60 lb. Escape Mole 4 1,700 gp 500 lb. Footcarts 1 220 gp 6 lb. Gnomish Copter 2 4,160 gp 600 lb. Gnomish Submarine 1 5,315 gp 35 lb. - Gnomish Submarine 1 3,550 gp 35 lb. Torpedo Launcher Goblin Shredder 3 2,885 gp 3 lb. Goblin Shredder Steamsaw 3 530 gp 25 lb. Iron Fish 2 5,670 gp 3 lb. Meat Wagon 1 1,830 gp 3 lb. Mechanical Planter 2 551 gp 900 lb. Mechano-Strider 1 1,400 gp 300 lb. Personal Environmental Suit 3 166 gp 30 lb. Rainmaker 3 61,845 gp 42,000 lb. Scout Balloon 1 195 gp 40 lb. Weapons And Weapon Accessories Acid Gun 3 255 gp 2 lb. Dragon Gun 5 505 gp 20 lb. Dwarven Reciprocator 2 2,275 gp 15 lb. Exploding Sheep 3 1,240 gp 10 lb. Fishing Pole, Goblin 2 190 gp 1 lb. Fishing Pole, Dwarven 4 390 gp 10 lb. Glue Mine 1 85 gp/6 1/2 lb. Glue Rifle 1 540 gp 20 lb. Gnomish Death Ray 5 10,720 gp 70 lb. Heat Wand 2 156 gp 1 lb. Light Scope 3 190 gp 2 lb. Undead Dislocator 3 128 gp 3 lb. Zecker Devices Zecker's Cloak 1 26,830 gp 25 lb. Zecker's Cloak Of Mirrors 2 1,030 gp 10 lb. Zecker's Firestaff 2 3,600 gp 25 lb. Zecker's Wand 1 3,070 gp 1 lb. TECHNOLOGICAL DEVICES Bubble Suit