Warrior

World of Warcraft: The Roleplaying Game (WoW)Updated WoW RPG (3.5)

Warrior is a D&D 3.5 character class from WoW. Hit die d10; 2 + Int skill points per level.

Type
Base
Hit Die
d10
Skill Points
2 + Int

Class Skills

Advancement

LevelBABFortRefWillSpecial
1+1+2+0+0Bonus feat
2+2+3+0+0Bonus feat
3+3+3+1+1-
4+4+4+1+1Bonus feat
5+5+4+1+1-
6+6/+1+5+2+2Bonus feat
7+7/+2+5+2+2-
8+8/+3+6+2+2Bonus feat
9+9/+4+6+3+3-
10+10/+5+7+3+3Bonus feat
11+11/+6/+1+7+3+3-
12+12/+7/+2+8+4+4Bonus feat
13+13/+8/+3+8+4+4-
14+14/+9/+4+9+4+4Bonus feat
15+15/+10/+5+9+5+5-
16+16/+11/+6/+1+10+5+5Bonus feat
17+17/+12/+7/+2+10+5+5-
18+18/+13/+8/+3+11+6+6Bonus feat
19+19/+14/+9/+4+11+6+6-
20+20/+15/+10/+5+12+6+6Bonus feat

As long as war is waged on Azeroth, there will be men and women who fight those wars. The warrior is no mere sword-swinger; he is a skilled combatant, combining strength of arm, knowledge of weaponry and practiced maneuvers to slice or bludgeon his foes into little red bits. The warrior is the most versatile of the combat classes, and he supplements his fighting prowess with the ability to rally his allies and spur them to victory. Races: All races fight, and all races boast many warriors in their ranks. Ironforge dwarves in particular have a long tradition of combat training, and many dwarves train extensively with axe and hammer. Warriors are common among Forsaken, humans and orcs as

Weapon and Armor Proficiency: A warrior is proficient with all simple and martial weapons and with all armor (heavy, medium and light) and shields (including tower shields).

Bonus Feats: At 1st level, a warrior gets a bonus combat-oriented feat in addition to the feat that any Table 3-18: The Warrior (War) Class Level Base Attack Bonus Fort Save Ref Save Will Save Special 1st +1 +2 +0 +0 Bonus feat 2nd +2 +3 +0 +0 Bonus feat 3rd +3 +3 +1 +1 - 4th +4 +4 +1 +1 Bonus feat 5th +5 +4 +1 +1 - 6th +6/+1 +5 +2 +2 Bonus feat 7th +7/+2 +5 +2 +2 - 8th +8/+3 +6 +2 +2 Bonus feat 9th +9/+4 +6 +3 +3 - 10th +10/+5 +7 +3 +3 Bonus feat 11th +11/+6/+1 +7 +3 +3 - 12th +12/+7/+2 +8 +4 +4 Bonus feat 13th +13/+8/+3 +8 +4 +4 - 14th +14/+9/+4 +9 +4 +4 Bonus feat 15th +15/+10/+5 +9 +5 +5 - 16th +16/+11/+6/+1 +10 +5 +5 Bonus feat 17th +17/+12/+7/+2 +10 +5 +5 - 18th +18/+13/+8/+3 +11 +6 +6 Bonus feat 19th +19/+14/+9/+4 +11 +6 +6 - 20th +20/+15/+10/+5 +12 +6 +6 Bonus feat 1st-level character gets (and the bonus feat granted to a human character). The warrior gains an additional bonus feat at 2nd level and every two warrior levels thereafter (4th, 6th, 8th, 10th, 12th, 14th, 16th, 18th and 20th). These bonus feats must be drawn from the feats noted as warrior bonus feats (see Chapter 6: Feats). A warrior must still meet all prerequisites for a bonus feat, including ability score and base attack bonus minimums. These bonus feats are in addition to the feats that a character of any class gets when advancing levels. A warrior is not limited to the list of warrior bonus feats when choosing feats earned by advancing in level. Ironforge Dwarf Warrior

Spells: The character gains spells from all of her spellcasting classes and keeps a separate spell list and prepares spell slots separately for each class. If a spell's effect is based on the caster's class level, the player must keep track of which class's spell list the character is casting the spell from. When an effect makes the character lose spell slots, she first loses spell slots from the class in which she can cast the highest-level spells. XP for Multiclass Characters Multiclassing does not come without its drawbacks. As long as all your classes are within one level of each other, you are devoting equal energy to your varied talents and MUL TICLASS CHARACTER you gain experience points normally. However, if any of your classes are two or more levels above or below another, you must devote extra energy to maintain your skills and abilities: Whenever you gain experience points, you gain 20% less than you would normally. You take this penalty for each class you have that is more than one level away from the others. The penalty persists as long as your classes are two or more levels away from each other. For example, an Ironforge dwarf 3rd-level rogue/4th- level scout does not suffer an experience point penalty, because his two classes are within one level of each other. If he chooses to gain another level in scout, becoming a 3rd-rogue/5th-level scout, he suffers a 20% XP penalty until his classes are again within one level of each other. If the 3rd-level rogue/5th-level scout then takes a single level in barbarian, becoming a 1st-level barbarian/3rd- level rogue/5th-level scout, he suffers a 40% XP penalty. Racial levels and prestige class levels never confer an XP penalty in this manner. Also, every race has a favored class (listed in Chapter T wo: Races). This class does not count when determining whether or not a character suffers an experience point penalty for multiclassing. An Ironforge dwarf 2nd-level rogue/4th-level warrior, for example, does not suffer an experience point penalty, as warrior is an Ironforge dwarf's favored class.