Urban Soul
Requirements
Race: Human
Skills: Knowledge (local) 10 ranks , Knowledge (architecture and engineering) 5 ranks Gather Information 5 ranks
Special: Blessing from the temple of Urbanus.
- Hit Die
- d8
- Skill Points
- 6+ Int
Class Skills
| Balance | DEX |
| Climb | STR |
| Escape Artist | DEX |
| Gather Information | CHA |
| Hide | DEX |
| Intimidate | CHA |
| Jump | STR |
| Knowledge (architecture and engineering) | INT |
| Knowledge (local) | INT |
| Listen | WIS |
| Move Silently | DEX |
| Search | INT |
| Speak Language | — |
| Spot | WIS |
| Tumble | DEX |
Advancement
| Level | BAB | Fort | Ref | Will | Special |
|---|---|---|---|---|---|
| 1st | +0 | +2 | +2 | +0 | City ramparts 1/day, urban sustenance |
| 2nd | +1 | +3 | +3 | +0 | Citybred senses +2 |
| 3rd | +2 | +3 | +3 | +1 | Meld into city |
| 4th | +3 | +4 | +4 | +1 | See the city |
| 5th | +3 | +4 | +4 | +1 | City ramparts 2/day |
| 6th | +4 | +5 | +5 | +2 | Citybred senses +4, urban skill mastery |
| 7th | +5 | +5 | +5 | +2 | Hear the city 1/day |
| 8th | +6 | +6 | +6 | +2 | Mob violence |
| 9th | +6 | +6 | +6 | +3 | City ramparts 3/day |
| 10th | +7 | +7 | +7 | +3 | Citybred senses +6, hear the city 2/day, citywalk |
All the following are features of the city-bonded substitution level. These three substitution benefits replace the 10th-level urban soul’s citywalk ability; the character still receives the benefits of the citybred senses and hear the city class features.
City Bond (Su): This class feature offers greater power within your city in exchange for the flexibility to travel. As long as you remain within the boundaries of your chosen city, you do not age. (If you leave the city, you age normally.) Your class features that depend on your being inside a city function only when you’re within the boundaries of your chosen city. This bond enables you to draw more strongly on the collective strength of the city, even if it’s not the largest urban environment. For the purposes of your class features, your chosen city is considered a metropolis, regardless of its actual size. If your city’s population drops below 5,000 inhabitants, you lose access to your class features until the population grows again.
Intracity Teleport (Sp): You can magically travel between any two points within your city at will. This class feature functions like the greater teleport spell, except that it requires a full-round action, and both the origin and destination must be within your city.
Urban Renewal (Sp): As a city-bonded urban soul, the cityscape is yours to command. You gain access to the following spell-like abilities: disintegrate (objects only), stone shape, and wall of stone. You can use these abilities a total of five times per day, split up however you choose (two disintegrates and three walls of stone, for example). Your caster level is equal to your urban soul level.
| Level | BAB | Fort | Ref | Will | Special |
|---|---|---|---|---|---|
| 10th | +7 | +7 | +7 | +3 | Citybred senses +6, hear the city 2/day, city bond, intracity teleport, urban renewal |