Storm Disciple

Core (CP)Supplementals (3.5)

Requirements

Base Attack Bonus: +5

Alignment: Any chaotic.

Skills: Knowledge (religion) 8 ranks

Special: Energy mantle or Natural World mantle.

Hit Die
d10
Skill Points
2+ Int

Class Skills

Advancement

Level BAB Fort Ref Will Special Manifesting
1st +1 +2 +0 +2 Shocking aura 5 ft.
2nd +2 +3 +0 +3 Resistance to electricity 5 +1 level of existing manifesting class
3rd +3 +3 +1 +3 Shocking aura 10 ft., stormwalker +1 level of existing manifesting class
4th +4 +4 +1 +4 Resistance to electricity 15 +1 level of existing manifesting class
5th +5 +4 +1 +4 Shocking aura 15 ft., thunderblade

Manifesting: At 2nd, 3rd, and 4th levels, you gain additional power points per day, an increase in manifester level, and access to new powers as if you had also gained a level in a manifesting class to which you belonged before adding the prestige class level. You do not, however, gain any other benefit a character of that class would have gained. If you had more than one manifesting class before becoming a storm disciple, you must decide to which class to which class to add each level for the purpose of determining power points per day, manifester level, and powers known.

Shocking Aura (Ex): At 1st level, you gain a special aura that is always active. You and allies within your aura deal an extra 1 point of electricity damage on weapon damage rolls. The area affected by this aura increases as you gain levels as shown on Table 2—7.

Resistance to Electricity (Ex): As you gain levels in this prestige class, you become increasingly resistant to electrical energy, gaining resistance to electricity in the amount shown on Table 2—7.

Stormwalker (Ex): At 3rd level, you and your mount (if any) can walk or ride through natural or magical storms at your regular speed, completely unaffected by high winds (including magically or psionically created high winds), pounding precipitation or waves, objects driven by the wind (which always seem to miss you), great claps of thunder, natural bolts of lightning, or any other natural storm phenomena.

Thunderblade (Su): At 5th level, your weapon gains the thundering special ability (DMG 225).