Samurai
- Hit Die
- d10
- Skill Points
- 2+ Int
Class Skills
Advancement
| Level | BAB | Fort | Ref | Will | Special |
|---|---|---|---|---|---|
| 1st | +1 | +2 | +0 | +0 | Daisho proficiency |
| 2nd | +2 | +3 | +0 | +0 | Two swords as one |
| 3rd | +3 | +3 | +1 | +1 | Kiai smite 1/day |
| 4th | +4 | +4 | +1 | +1 | – |
| 5th | +5 | +4 | +1 | +1 | Iaijutsu master |
| 6th | +6/+1 | +5 | +2 | +2 | Staredown |
| 7th | +7/+2 | +5 | +2 | +2 | Kiai smite 2/day |
| 8th | +8/+3 | +6 | +2 | +2 | Improved Initiative |
| 9th | +9/+4 | +6 | +3 | +3 | – |
| 10th | +10/+5 | +7 | +3 | +3 | Mass staredown |
| 11th | +11/+6/+1 | +7 | +3 | +3 | Improved two swords as one |
| 12th | +12/+7/+2 | +8 | +4 | +4 | Kiai smite 3/day |
| 13th | +13/+8/+3 | +8 | +4 | +4 | – |
| 14th | +14/+9/+4 | +9 | +4 | +4 | Improved staredown |
| 15th | +15/+10/+5 | +9 | +5 | +5 | – |
| 16th | +16/+11/+6/+1 | +10 | +5 | +5 | Greater two swords as one |
| 17th | +17/+12/+7/+2 | +10 | +5 | +5 | Kiai smite 4/day |
| 18th | +18/+13/+8/+3 | +11 | +6 | +6 | – |
| 19th | +19/+14/+9/+4 | +11 | +6 | +6 | – |
| 20th | +20/+15/+10/+5 | +12 | +6 | +6 | Frightful presence |
Weapon and Armor Proficiency: A samurai is proficient with all simple and martial weapons, and with all types of armor, but not with shields.
Daisho Proficiency (Ex): In melee combat, a samurai favors the katana (a masterwork bastard sword) and the wakizashi (a masterwork short sword). Many samurai receive an heirloom set of these two blades, known as the daisho. Because a samurai is trained in their use, he gains Exotic Weapon Proficiency (bastard sword) as a bonus feat.
Two Swords as One (Ex): At 2nd level, a samurai has learned to wield the katana and wakizashi together. He is treated as having the Two-Weapon Fighting feat when wielding a katana and wakizashi, even if he does not meet the prerequisites for that feat.
Kiai Smite (Ex): Once per day, a samurai of 3rd level or higher can give a great cry during combat that invigorates him. When a samurai shouts (a free action), his next attack gains a bonus on the attack roll and the damage roll equal to his Charisma bonus (minimum +1). As a samurai gains levels, he can make a kiai smite more often. However, a samurai cannot make more than one kiai smite during any given round.
Iaijutsu Master (Ex): By 5th level, a samurai has become adept at iaijutsu, a fighting technique that concentrates on drawing his weapon and striking a foe in one fluid motion. He is treated as having the Intimidate skill description, page 76 of the Player’s Handbook).
Improved Initiative (Ex): At 8th level, the samurai has practiced iaijutsu techniques used in ritual duels between two samurai, and he is able to anticipate when any enemy will attack. He now has the Intimidate check, the samurai can demoralize all opponents within 30 feet with a single standard action.
Improved Two Swords as One (Ex): At 11th level, a samurai’s prowess with the katana and wakizashi improves. He is treated as having the Improved Two-Weapon Fighting feat when wielding a katana and wakizashi, even if he does not meet the prerequisites for the feat.
Improved Staredown (Ex): At 14th level, even a glance from the hard eyes of a samurai is enough to give his foes pause. The samurai can demoralize opponents within 30 feet as a move action, not a standard action.
Greater Two Swords as One(Ex): At 16th level, fighting with a katana and wakizashi becomes second nature for a samurai. He is treated as having the ronin prestige class (described in Chapter 2 of this book), which gives them a chance to regain their lost class features.