Ruby Rose Knight (Paladin)
Requirements
To take a Ruby Rose Knight substitution level, a character must have Sune as her patron and be about to take her 3rd, 6th, or 12th level of paladin.
- Hit Die
- d8
- Skill Points
- 2+ Int
Class Spells
Advancement
| Level | BAB | Fort | Ref | Will | Special |
|---|---|---|---|---|---|
| 3rd | +3 | +3 | +1 | +1 | Aura of courage, enduring personality, expanded spell list |
| 6th | +6/+1 | +5 | +2 | +2 | Heroism 1/week |
| 12th | +12/+7/+2 | +8 | +4 | +4 | Heroic rapture |
Enduring Personality (Su): A 3rd-level Ruby Rose Knight is immune to any effect that would deal Charisma damage or Charisma drain.
This benefit replaces the standard paladin’s divine health class feature.
Expanded Spell List: At 3rd level, a Ruby Rose Knight adds love bite (see page 56) to her paladin spell list (even though she can’t actually cast the spell herself until at least 4th level).
Heroism (Sp): At 6th level, a Ruby Rose Knight can use a heroism effect once per week, using her class level as her caster level. She can’t use this spell-like ability on herself, only on another creature.
This benefit replaces the remove disease class feature gained by a standard paladin. If she would later gain extra weekly uses of remove disease, a Ruby Rose Knight instead gains extra weekly uses of heroism.
Heroic Rapture (Su): At 12th level, once per day a Ruby Rose Knight can spend a full-round action embracing another creature to grant it great bravery. The affected creature gains a +4 morale bonus on attack rolls, saves, and skill checks, immunity to fear effects, and a number of temporary hit points equal to the Ruby Rose Knight’s paladin level. The effect lasts for 1 minute.
This benefit replaces the 3rd-level spell slot gained by a standard paladin at 12th level. From this point on, a Ruby Rose Knight has one less 3rd-level spell slot than normal.