Half-Ogre

World of Warcraft: Horde Player's Guide (HPG)Updated WoW RPG (3.5)

Half-Ogre is a D&D 3.5 character class from HPG. Hit die d8; 4 + Int skill points per level.

Type
Prestige
Hit Die
d8
Skill Points
4 + Int

Class Skills

and SwimStr
ClimbStr
CraftInt
Handle AnimalCha
JumpStr
ListenWis
ProfessionWis
SpotWis
SurvivalWis

Advancement

LevelBABFortRefWillSpecial
1+0+2+0+0+1 Str, +1 Spt
2+1+3+0+1+1 Spt, +1 Sta
3+2+3+1+1+1 Str, +1 Sta, Size Increase

Half-ogres can take up to three levels in "half-ogre" at any time. An individual's acquisition of racial levels indicates a pursuit of his ogre nature, strengthening both his physical and spiritual form in the process. The strengthening of his ogre blood slowly increases a half-ogre's size, until he becomes a Large creature by 3rd level. Half-ogre levels stack with a divine spellcasting class level for purposes of determining caster level for spells. If the half-ogre has two divine spellcasting classes, add the racial levels to the higher of the two.

+1 Spt

+1 Str

Weapon and Armor Proficiency: Half-ogres with levels in half-ogre are proficient in the use of all simple weapons, and with light and medium armor.

+1 Spt

+1 Sta

+1 Sta

+1 Str

Size Increase: At 3rd level, the half-ogre's continued growth sends him into Large creature range. He loses the powerful build ability and his size i ncreases to Large, which has the following effects: • His space increases to 10 feet. • His natural reach increases to 10 feet. • He takes a -1 size penalty to AC and a -1 size penalty on attack rolls. • He must wield weapons of Large size or take penalties. Similarly, he must wear armor appropriately sized for him, which costs twice as much as normal. • His lifting and carrying capacities double. Note that the half-ogre's gear does not grow along with him. Half-ogre Level Base Attack Bonus Fort Save Ref Save Will Save Special