Gnome Tinker

World of Warcraft: Alliance Player's Guide (APG)Updated WoW RPG (3.5)

Gnome Tinker is a D&D 3.5 character class from APG. Hit die d6; 8 + Int skill points per level.

Type
Base
Hit Die
d6
Skill Points
8 + Int

Variant of a World of Warcraft RPG class. Uses the parent class advancement except where this entry changes it.

Gnome Tinker Alterations Gnome tinkers do not gain the packrat ability at 2nd level, the bomb bouncing ability at 4th level, a bonus feat at 5th level, or energy resistance at 6th, 12th, 16th or 20th level. Instead, the gnome tinker gains the following class features, at the indicated levels: • 2nd Level - Personal Proficiency (Ex): Gnome tink ers are proud of their devices, and usually field test them personally - over and over again, perhaps never stopping. Unlike some other tinkers (cough -

Proficiency (Ex): A t 4th level, the gnome tinker's skill with her custom devices improves. When operating a device she created, the gnome tinker gains a +2 bonus on Use T echnological Device checks and a +1 bonus on attack rolls. • 6th Level - Spark of Genius (Ex): G nome tinkers claim that they are always geniuses, but sometimes true inspiration strikes. Once per week, when the gnome tinker begins constructing a device, she may gain one of the following benefits: +5 on all Craft checks, reduce the base cost by -25%, gain a +2 bonus on your T echnology Score, or use your cobble ability without increasing the device's Malfunction Rating (its base MR does not increase, nor does it increase every time it is used). You can use this ability twice per week at 12th level, three times per week at 16th level, and four times per week at 20th level. You can use it multiple times on a single device. High Elf Mage High elves are the most arcane-imbued race in the Alliance. (At least, they were when enough of them still existed to make a difference.) Many credit them with discovering arcane magic, and it is a matter of historical record that high elves taught arcane magic to humans many thousands of years ago. High elf magi are unparalleled masters of the craft. They usually focus their efforts on shaping and changing their spells and expanding their repertoires; they do not let the distractions of familiars, of summoning elementals, or of excessive focus on fire and ice distract them from their chosen path. The iconic high elf mage is a dark and haughty individual, claiming a knowledge of arcane secrets that never fell into human hands.