Gladiator
Gladiator is a D&D 3.5 character class from WRPG. Hit die d10; 2 + Int skill points per level.
Requirements
Any affiliation; BAB +5; Bluff 2 ranks; Intimidate 5 ranks; Cleave; Power Attack.
- Hit Die
- d10
- Skill Points
- 2 + Int
Class Skills
| Bluff | CHA |
| Climb | STR |
| Craft | INT |
| Intimidate | CHA |
| Jump | STR |
| Knowledge (military tactics) | — |
| Perform | CHA |
| Sense Motive | WIS |
| Swim | STR |
Advancement
| Level | BAB | Fort | Ref | Will | Special |
|---|---|---|---|---|---|
| 1st | +1 | +2 | +0 | +0 | Supreme Cleave |
| 2nd | +2 | +3 | +0 | +0 | Command |
| 3rd | +3 | +3 | +1 | +1 | Two-handed mastery |
| 4th | +4 | +4 | +1 | +1 | Strike like the wind |
| 5th | +5 | +4 | +1 | +1 | Critical strike 1/day |
| 6th | +6 | +5 | +2 | +2 | Maximum damage 1/day |
| 7th | +7 | +5 | +2 | +2 | Critical strike 2/day, mirror image |
| 8th | +8 | +6 | +2 | +2 | Improved strike like the wind, maximum damage 2/day |
| 9th | +9 | +6 | +3 | +3 | Critical strike 3/day |
| 10th | +10 | +7 | +3 | +3 | Blade whirlwind, improved mirror image, maximum damage 3/day |
Arena champion (Alliance gladiator / Horde blademaster). Full BAB; d10 HD. Proficient with simple and martial weapons and light and medium armor.
Supreme Cleave (Ex): At 1st: may take a 5-ft. step between Cleave/Great Cleave attacks once/round.
Command (Ex): At 2nd: rally allies within 20 ft. for a morale bonus on attacks (+1 to +5 by level), 1/day.
Two-Handed Mastery (Ex): At 3rd: ×2 Strength bonus to damage with two-handed weapons.
Strike Like the Wind (Su): At 4th: become invisible as a move action (free at 8th); total rounds/day = class level.
Critical Strike / Maximum Damage / Mirror Image / Blade Whirlwind: As listed on the advancement table.