Epic Wizard
Epic Wizard is a D&D 3.5 character class from DMG. Hit die d4; 2+ Int skill points per level.
Requirements
20th level wizard
- Hit Die
- d4
- Skill Points
- 2+ Int
Class Skills
| Concentration | CON |
| Craft | INT |
| Decipher Script | INT |
| Knowledge | INT |
| Profession | WIS |
| Spellcraft | INT |
Advancement
| Level | Attack Bonus | Fort | Ref | Will | Special |
|---|---|---|---|---|---|
| 21st | +1 | +0 | +0 | +0 | |
| 22nd | +1 | +1 | +1 | +1 | |
| 23rd | +2 | +1 | +1 | +1 | Bonus feat |
| 24th | +2 | +2 | +2 | +2 | |
| 25th | +3 | +2 | +2 | +2 | |
| 26th | +3 | +3 | +3 | +3 | Bonus feat |
| 27th | +4 | +3 | +3 | +3 | |
| 28th | +4 | +4 | +4 | +4 | |
| 29th | +5 | +4 | +4 | +4 | Bonus feat |
| 30th | +5 | +5 | +5 | +5 |
Spells: The wizard’s caster level is equal to her class level. The wizard’s number of spells per day does not increase after 20th level. Each time the wizard attains a new level, she learns two new spells of any level or levels that she can cast (according to her new level).
Familiar: The epic wizard’s familiar continues to increase in power. Every two levels higher than 20th (22nd, 24th, and so on) the familiar’s natural armor bonus and Intelligence each increase by +1. The familiar’s spell resistance is equal to the master’s level + 5. At 21st level and again every ten levels higher than 21st, the familiar gains the benefit of the Familiar Spell epic feat for a spell of its master’s choice.
Bonus Feats: The epic wizard gains a bonus feat every three levels higher than 20th (23rd, 26th, and so on).