Epic Monk
Epic Monk is a D&D 3.5 character class from DMG. Hit die d8; 4+ Int skill points per level.
Requirements
20th level monk
- Hit Die
- d8
- Skill Points
- 4+ Int
Class Skills
| Balance | DEX |
| Climb | STR |
| Concentration | CON |
| Craft | INT |
| Diplomacy | CHA |
| Escape Artist | DEX |
| Hide | DEX |
| Jump | STR |
| Knowledge (arcana) | INT |
| Knowledge (religion) | INT |
| Listen | WIS |
| Move Silently | DEX |
| Perform | CHA |
| Profession | WIS |
| Sense Motive | WIS |
| Spot | WIS |
| Swim | STR |
| Tumble | DEX |
Advancement
| Level | Attack Bonus | Fort | Ref | Will | Special |
|---|---|---|---|---|---|
| 21st | +1 | +0 | +0 | +0 | Unarmored Speed Bonus +70 ft. |
| 22nd | +1 | +1 | +1 | +1 | |
| 23rd | +2 | +1 | +1 | +1 | |
| 24th | +2 | +2 | +2 | +2 | Unarmored Speed Bonus +80 ft. |
| 25th | +3 | +2 | +2 | +2 | Bonus feat, AC Bonus +5 |
| 26th | +3 | +3 | +3 | +3 | |
| 27th | +4 | +3 | +3 | +3 | Unarmored Speed Bonus +90 ft. |
| 28th | +4 | +4 | +4 | +4 | |
| 29th | +5 | +4 | +4 | +4 | |
| 30th | +5 | +5 | +5 | +5 | Bonus feat, AC Bonus +6, Unarmored Speed Bonus +100 ft. |
AC Bonus (Ex): The monk’s bonus to Armor Class when unarmored increases by +1 every five levels higher than 20th (+5 at 25th, +6 at 30th, and so on).
Unarmed Strike: The damage for a monk’s unarmed strike does not increase after 16th level.
Stunning Attack: Use the monk’s class level when determining the DC to resist this attack, as normal.
Unarmored Speed Bonus: The epic monk’s speed when wearing no armor increases by 10 feet every three levels higher than 18th (+70 ft. at 21st, +80 ft. at 24th, and so on).
Ki Strike (Su): The monk’s ki strike ability does not automatically increase with class level after 16th level.
Wholeness of Body (Su): The epic monk can cure up to twice her class level in hit points each day, as normal.
Abundant Step (Su): Use the monk’s class level when determining the effective caster level of this ability, as normal.
Diamond Soul (Ex): The epic monk’s spell resistance is equal to her class level +10, as normal.
Quivering Palm (Su): Use the monk’s class level when determining the DC to resist this attack, as normal.
Empty Body (Su): Use the monk’s class level when determining the duration of this effect, as normal.
Bonus Feats: The epic monk gains a bonus feat every five levels higher than 20th (25th, 30th, and so on).