Epic Assassin

Epic Level Handbook (EL)Updated Supplementals (3.0)

Epic Assassin is a D&D 3.5 character class from EL. Hit die d6; 4+ Int skill points per level.

Requirements

10th level Assassin

Hit Die
d6
Skill Points
4+ Int

Class Skills

Advancement
















































Assassin Level Special
11th Sneak attack +6d6
12th +6 save against poison
13th Sneak attack +7d6
14th +7 save against poison, Bonus feat
15th Sneak attack +8d6
16th +8 save against poison
17th Sneak attack +9d6
18th +9 save against poison, Bonus feat
19th Sneak attack +10d6
20th +10 save against poison

Sneak Attack: the epic assassin’s sneak attack damage increases by +1d6 every two levels after the 9th (11th, 13th and so on).

Death Attack: The assassin counts only half his class level’s beyond 10th when determining the DC to resist this attack.

Spells: the assassin’s caster level is equal to his class level. The assassin’s number of spells per day does not increase after 10th level. Each time the assassin achieves a new level, he learns two new spells of any spell levels that he can cast (according to his new level).

Uncanny Dodge: the assassin’s uncanny dodge bonus on saves against traps doesn’t increase after 10th level because it shows no pattern during the normal ten-level progression.

Saving Throw Bonus against Poison: The assassin’s bonus on saves against poison increases by +1 every two levels after 10th (12th, 14th, and so on).

Bonus Feats: The epic assassin gains a bonus feat (selected from the list of epic assassin feats) every four levels after the 10th.

Epic Assassin Bonus Feat List: Dexterous Fortitude, Dexterous Will, Improved Combat Casting, Improved Death Attack, Improved Sneak Attack, Improved Spell Capacity, Legendary Tracker, Lingering Damage, Sneak Attack of Opportunity, Spell Knowledge, Spontaneous Spell, Superior Initiative, Tenacious Magic, Uncanny Accuracy.