Battle Shaman

World of Warcraft: Horde Player's Guide (HPG)Updated WoW RPG (3.5)

Battle Shaman is a D&D 3.5 character class from HPG. Hit die d8; 4 + Int skill points per level.

Type
Base
Hit Die
d8
Skill Points
4 + Int

Variant of a World of Warcraft RPG class. Uses the parent class advancement except where this entry changes it.

Battle Shaman Alterations Battle shaman have much slower spell progression than normal shaman; in fact, they don't even gain spells until 4th level and cannot cast spells higher than 4th level. A battle shaman's caster level is equal to half his shaman level. Use Table 2-2: Battle Shaman Spell Slots per Day to determine the battle shaman's spell progression. (Battle shaman gain domains and domain spells like other shaman, but, as their spell progression is slower, they do not gain as many domain

Level - Wrath of the Spirits (Su): By drawing on the anger of the spirits, battle shaman can strike their enemies dead instantly. Once per day, he may attempt a wrath strike with one normal melee attack. He must declare his intent to use this ability before he makes his attack roll. If he hits, the target must attempt a Fortitude save (DC 15 + the battle shaman's Spirit modifier) or die. If the save is successful, the attack deals normal damage plus an additional 3d6 + shaman level points of damage. If the attack misses, the strike has no effect but is still used up for that day. Wrath of the spirits is a death effect. Shaman Variant: Far Seer Far seers are adept at seeing places and events that are distant in both space and time, allowing them to foretell the future to a degree. Many say that they are the pinnacle of shamanistic development. The far seer is an orc tradition, but they sometimes train members of their allied races in its ways, especially tauren. These shaman are wise and often old. Most shaman of this type do not actually earn the title "far seer" until late in their lives, but they must begin training at an early age.